AI Insights · Timothy · April 2025
Top 5 Boat Games Performance in Netherlands Q1 2025
Explore the performance trends of the top boat games on a unified platform in the Netherlands during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, boat games have made waves in the Netherlands. Here's a closer look at the performance of the top five applications on a unified platform, based on data from Sensor Tower.
My Cruise from EYEWIND LIMITED showed a dynamic performance with weekly revenue peaking at around $593 in late January. Downloads were robust, reaching a high of approximately 1.5K in mid-January, while active users hovered around 17K to 18K throughout the quarter.
Cruise World! by Supercent, Inc. experienced modest revenue, peaking at $43 in early January. Downloads started strong at 1.2K but settled to around 216 by the end of March. Active users increased gradually, ending the quarter at approximately 5.1K.
Submarine Jump! from Kwalee Ltd. saw fluctuating downloads, with a high of 704 in early March. Revenue remained low, peaking at $14, while active users showed a decline from 2.2K to 531 over the quarter.
Ship Simulator: Boat Game by Azur Interactive Games Limited had stable active users around 12.6K. Revenue and downloads were moderate, with the highest weekly revenue of $39 in March and downloads peaking at 535 in early February.
Finally, Flippy Race from Ketchapp displayed a steady user base, with active users ranging from 500 to 966. Downloads were highest in mid-January at 513, and revenue peaked at $36 in early January.
For more detailed insights, visit Sensor Tower's platform.